Public
Authored by ottona

Irrlicht VideoPlayer

VideoDecoder to load/play/pause/... a video using ffmpeg. Use getAndLockNextFrame() to obtain the current video buffer and upload it in a texture like so:

HINT: Source files attached at the bottom of this description.

VideoDecoder.hVideoDecoder.cpp

Edited
1.69 KB
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment